怎么又死了你曾经被哪些游戏的首关BOSS虐过


对于任何具有动作RPG功能的游戏,BOSS战斗总是令人兴奋。在游戏中第一个BOSS,往往因为玩家不熟悉游戏,或装备等原因,玩家会显得茫然,所以在很多游戏中,玩家经常记得最深刻的BOSS,除了最后的BOSS,是我见过的第一个A BOSS。

屠夫:《暗黑破坏神》

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在第一代暗黑破坏神中,第一次看到玩家的屠夫在大教堂二楼的一个方形盒子里。他们被尸体覆盖,整个身体都是红色的。他让许多球员死于他的球员。在钩子下,超快的移动速度和高攻击力已经让很多玩家有了这个家伙可以击败的想法。然而,当玩家了解游戏时,许多玩家会考虑进入第三级练习水平,然后回来挑战他。

怨恨幽灵:《仁王》

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《仁王》本周的难度非常高,玩家普遍认为BOSS的第一级别的不满和第二级的篮筐是整个国王中最难的BOSS。只有一个原因。在没有任何武术和装备支持的情况下,这是一种非常好的技巧来打败不满。很多球员都被这个BOSS说服了。

蝴蝶夫人:《只狼》

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When it comes to the difficulty of BOSS, how can the Miyazaki old thief, in his latest work《只狼》, the officially recognized first BOSS is Madame Butterfly. After the game was released for a whole month, the player’s Madame Butterfly’s clearance rate has not exceeded 50%. More players are stuck in mobs that they think are BOSS's red ghosts, and when they encounter a complicated lady of butterflies, they can imagine their helplessness.

Poisonous worm:《传送门骑士》

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《传送门骑士》The first player to face in the BOSS. This guy is actually not difficult for the archer player. Basically, many archer players can do the first kill after learning the mechanism, but for the warrior players in the game, this guy can use the nightmare to describe It is. The mechanism of this BOSS is that the ontology can't be hurt. Some mobs will be brushed out in each period. One of them is called 'Worm Tail'. When this mob is killed, the poisonous worm will fall to the ground. Other professions can output the worm body at this time, but the warrior can't, the warrior can only attack the head, and there will be some embarrassing problems, that is, it is very likely that the poisonous worm falls in the opposite direction to the position where you kill the tail. In this case, the warrior needs to constantly adjust the position to find the head of the worm. For many novice players, it is undoubtedly very difficult. It is recommended that if it is a newcomer player, it is still more leveling, relying on high output to play as few loops as possible.

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The difficulty of the game's first level of BOSS design is mainly to make the player have a challenge of fun, this design allows the player to have a goal in the early stage of the game, slowly and progressively better into the game. So in addition to these first-level BOSS, what other difficult BOSS can you think of?

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